

Make sure they can be defended.ĭon't just abandon fronts you are not attacking on. Use them in regions you can't get to easily, so you can dominate them. If the region is isolated but of limited value, don't commit more forces than the region is worth.įactories are expensive and make no direct contribution to you military strength. In general you want to attack enemy regions that are isolated from the rest of the enemy, so you bring your force to bear more easily than the enemy can. Deciding which fronts you will attack on, and which fronts you will only try hold.For lower-level decision-making, see Tactics. DETAILED MINIATURES GAME: Expand your collection of detailed miniatures! This edition includes sculpts that can be used in other Avalon Hill Axis & Allies strategy board games (sold separately.This article deals with the high-level decision-making in Axis & Allies.

FAMILIAR MECHANICS: Utilizes the Axis & Allies game mechanics present in the previous Avalon Hill Axis & Allies 1942 2nd Edition (sold separately) as designed by Larry Harris (the creator of the original game).Victory goes to the side that conquers its opponents on the field of battle, and liberates or occupies the greatest cities of the world CHANGE THE COURSE OF HISTORY: Choose to play as one of 5 major powers.

It's an awesome entry into the Axis & Allies world and is great for seasoned players too
